New release Bugsnag On-Premise Single Machine v3.2005.0 and Clustered v4.2005.0

The latest build fixes minor bugs and also includes the following new features:

Introducing our new Alerting and Workflow Engine

Use the power of segmentation and bookmarks to configure alerts that are relevant and actionable, while minimizing notification fatigue with our new Alerting and Workflow Engine. Integrations with team chat, issue tracker, incident management, and data forwarding tools help further streamline error prioritization and debugging workflows.

Get started by reading our blog. As always, we welcome your feedback at support@bugsnag.com.

Major versions of Android and Universal JavaScript notifiers

We've released major versions of our Android notifier (v5.0.0) and our Universal JavaScript notifier (v7.0.0) used in browser (React, Angular, Vue, and others), Node.js, and Expo apps. Both notifiers have a clearer, improved API along with reliability improvements and bug fixes.

See the Android upgrade guide or JavaScript upgrade guide to get started.

Additional options for managing SSO collaborators

You can now configure project access before an SSO collaborator logs in to Bugsnag for the first time.

Previously, it was not possible to add collaborators when SSO was configured as the only login option. Now, collaborators can be added and assigned to projects prior to them being given access to Bugsnag in your SSO provider.

Learn more about SSO in our docs.

Configure project access for new SSO users

Admins now have the ability to configure whether new automatically provisioned SSO users have access to all projects or no projects by default. After provisioning, access to projects can be managed by any Admin.

Learn more about SSO in our docs.

Important Note:

If you are upgrading from a version lower than v3.1909.0 or v4.1909.0 then any NDK SO mapping files will be migrated. The dashboard will still be usable, but it may take some time for new events to be processed after upgrading.

New release Bugsnag On-Premise Single Machine v3.2003.3

Allow use of sourcemaps from older folder format.

New release Bugsnag On-Premise Single Machine v3.2003.2

Reordered container startup to prevent migrations from blocking event processing

New release Bugsnag On-Premise Single Machine v3.2003.1 and Clustered v4.2003.1

The latest build fixes minor bugs and also includes the following new features:

Refreshed dashboard look and navigation

We’ve introduced some visual changes to the dashboard, including new colors and a streamlined left side navigation menu, to enhance your experience.

Important Note:

If you are upgrading from a version lower than v3.1909.0 or v4.1909.0 then any NDK SO mapping files will be migrated. The dashboard will still be usable, but it may take some time for new events to be processed after upgrading.

New release Bugsnag On-Premise Single Machine v3.2002.1

Allow upgrade to patched Replicated versions

New release Bugsnag On-Premise Single Machine v3.2002.0 and Clustered v4.2002.0

The latest build fixes minor bugs and improves stability.

Important Note:

If you are upgrading from a version lower than v3.1909.0 or v4.1909.0 then any NDK SO mapping files will be migrated. The dashboard will still be usable, but it may take some time for new events to be processed after upgrading.

New release Bugsnag On-Premise Single Machine v3.2001.1 and Clustered v4.2001.1

Fixes issues with sourcemap symbolication

New release Bugsnag On-Premise Single Machine v3.2001.0 and Clustered v4.2001.0

The latest build fixes minor bugs and also includes the following new features:

Configurable SSO Entity ID

If you require Bugsnag to be configured with a custom SSO Entity ID, you can now set this in the Replicated dashboard.

Monitor errors in Cocos2d-x games with Bugsnag

We now support error monitoring for applications built with the open source game development framework Cocos2d-x. Now, you can automatically capture all errors in your Cocos2d-x game and access the data and insights you need to understand application health, prioritize errors, and fix them with speed and precision.

The new Cocos2d-x notifier library supports applications written in C++ running on Android, iOS, and macOS.

Check out our blog to learn more and get started by reading our docs.

Introducing units for captured metadata

Certain automatically captured metadata such as the application’s duration in the foreground and the device’s free memory is now shown in minutes and MB rather than milliseconds and bytes so that you can debug easily without having to convert units.

User experience enhancements further simplify debugging

  • Reproduce and fix bugs with speed and precision by viewing the state of threads in raw format, similar to stack traces

  • We now retain your preferred settings for the stack trace view (full or raw) in the Inbox, and errors seen vs. errors introduced and handled vs. unhandled exception in the Releases dashboard

  • Easily select and copy data from Bugsnag to paste elsewhere and efficiently complete tasks such as copying a user email address to paste into your support client to let them know you’ve resolved a bug

Important Note:

If you are upgrading from a version lower than v3.1909.0 or v4.1909.0 then any NDK SO mapping files will be migrated. The dashboard will still be usable, but it may take some time for new events to be processed after upgrading.

New release Bugsnag On-Premise Single Machine v3.1911.2

Updates supported Replicated version to 2.40.2

New release Bugsnag On-Premise Single Machine v3.1911.1 and Clustered v4.1911.1

Fixes potential DoS attack